This is an earlier developmental build of Arcanima, the capstone project that my team and I created during our senior year at the Game Studio at Champlain College. I have decided to keep this here for the sake of preservation, as this was one of the earliest builds that showcased our proof of concept.

Arcanima is a mobile puzzle game (although you can play this version in browser) with game mechanics, narrative, and art direction inspired by the Major Arcana and Suits of cards from the Tarot. During the project I served as the Lead Designer and Product Owner.

If you want to learn a bit about my process and my work on the project, you can read and listen about it on my portfolio.

If you want to check out the final version of the game, you can find it on the Google Play Store.

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